
At the end of every section or every 10 floors is a boss which must be defeated to advance, although the monsters accompanying the boss can optionally be ignored as only the boss itself needs to be defeated.
100 floors lvl 45 trial#
The Trial of Ascension can be divided up in 10 sections, with each section containing 10 floors (100 total floors overall) which must be cleared to advance to the next section.

The hard difficultly floors also reset along with the normal difficulty. In addition to the normal difficulty, there is also a hard difficulty which also contains 100 floors, and offers the same prizes for completion, although the monsters are much more difficult to defeat. However, players can still expect to see the same monsters in the tower regardless of the order they appear in, though they may be easier or harder to beat depending on the floor. As well, the order of floors is rearranged with every reset, so monsters found in one floor may instead be found on another floor. The Trial of Ascension resets approximately every 30 days, erasing the player's progress in the tower. Players are awarded various prizes for beating each floor, with the types of prizes ranging anywhere from Crystals and Mana Stones to Devilmon and Rainbowmon, and even various summoning scrolls and summoning stones. Unlike other PvE areas, players cannot revive their monsters using Crystals, and cannot call upon a friend's monster for help. Players can return to a previous floor which has been cleared at no cost, but this will net no reward. A certain amount of energy is required to challenge each floor, the amount of which increases as players advance. Players must complete each floor in order to get to the top. Each floor contains three waves of monsters, with the last wave containing a boss. It is a 100 floor tower which escalates in difficulty as players advance. environment) area located near Cairos Dungeon on the Battle Map. Many: The entity is found on a myriad of levels.7 Trial of Ascension is a special PvE (player vs.Majority: The entity is found on over 50% of levels.


Unknown: The location of the entity is unknown.Some are classified as a sub-entity or variant of an individual entity species because they resemble one another in appearance and/or traits. In this list, entities are organized by numbers. Lastly, "habitat" refers to how often you'll encounter the entity.įor convenience, the M.E.G. "Number," as the name suggests, refers to the numerical notation of an entity.

They are classified into three categories: their number, name, and habitat. Entities are creatures inhabiting the Backrooms.
